THE PRACTICE OF LEADERSHIP
THE PRACTICE IN LEADERSHIP
1.1 Introduction
Leaders use communications to influencing
others, so leaders need to have good
communication skills. Formal authority affects communication and,
ultimately performance. Managers use communications to monitor and reinforce
performance standards, they share information. Information processing is so important that organizations are designed as a means to meet the information
processing requirements generated by interdependent activities. Unfortunately,
some managers distort information.
It
is not possible to have good human relations without communication. An
effective communication is required not only for human relations but for good
and successful business. In addition, practical experiences show that there is
no communication without conflicts but it does not mean that communication has
been bad. Sometimes, conflicts are very useful and help people to make correct
decision but sometimes it can be a huge obstacle in organization and business
conducting in it. It means, organizational communication and conflict
management are connected and go together.
Many factors affect an organization’s performance for good or bad.
Unresolved conflict within the organization can reduce the effectiveness of the
organization. Conflicts can be related to tasks, relationships, and processes.
Intangible formal and informal forces of leadership, power, and politics
influence an organization’s performance. Within the organization there is a
power structure that wields power to influence organizational performance.
Highly political organizations create a great deal of uncertainty and
ambiguity, because organizational members are not able to recognize which of
their actions will be rewarded, punished, or even recognized by others. Leaders
can influence organizational performance. Effective managers must learn to
identify and deal appropriately with all these forces to ensure an organization
successfully accomplishes its goals.
2.1 Definition
of communication in organization
Communication
is transfer of information from sender to receiver under the condition that the
receiver understands the message (Weihrich, Koontz, 1993). Also, communication
is sending and receiving of messages by means of symbols and in that context,
organizational communication is a key element of organizational climate (Drenth
et al, 1998). And finally, organizational communication is the process by which
individuals stimulate meaning in the minds of other individuals by means of
verbal or nonverbal messages in the context of formal organization (Richmond et
al, 2005). For efficient communication, it is necessary that the receiver
understands the meaning of the message and indicates it to the sender through
some expected reactions (Ivancevich, Matteson, 2002). Every organization must
enable communication in several directions: downward communication, upward communication, horizontal communication
and diagonal communication as it
is illustrated in Figure 1 (Miljković, Riajvec, 2008).
Figure 1: Types of organizational
communication
2.1.2 Definition of conflict in organization
Many
factors prevent employees from direct and open communication and result of that
is high risk for conflict situations. If managers apply direct communication on
time, the conflict could be avoided or its impact would be minimal. Conflicts
happen every day and successful conflict management is key element of
organizational and managerial success. Finally, conflict is a fact of our lives
and if we are able to understand conflict and its impact to the work
effectiveness, we can make conflict to be useful to us and help us to be better
at work.
There
are several definitions of conflict. Conflict is process of social interaction
and social situation where interests and activities of participants (individual
or group) really or apparently confronting, blocking and disabling realization
of their objectives (Jambrek, Penić, 2008, 1199). In addition, conflict is the
process where Person A intentionally makes effort to prevent efforts of Person
B with some kind of blockade, which will result in thwarting of Person B to
achieve his goals or satisfy its interests (Robbins, 1995). Organizational
conflict occurs when members engage in activities that are incompatible with
those of colleagues within their network, members of other collectivities, or
unaffiliated individuals who utilize the services or products of the
organization (Rahim, 2002). The same author conceptualizes conflict as an
interactive process manifested in incompatibility, disagreement, or dissonance
within or between social entities (individual groups, organization etc).
Organizational
causes of conflict are consequence of organizational design characteristics,
limited resources in organization and characteristics of organizational systems
such as: system of awarding, system of making decisions and system of planning
and budgeting (Petković et al, 2008).
2.2
Managing conflict process
Conflict
management as a science of new age suggests solving conflict in general, not to
reduce, eliminate or limit conflict in time. It means that every organization
must have macro strategy which will all negative consequences of conflict
reduce to minimum (Gonan Božac et al, 2008). Nowadays, in business new age,
conflict management needs some changes in approach. Modern organization needs
macro organization strategy that will completely reduce negative effects of
conflict, make strong its constructive functions, and contribute to
organizational learning and success (Gonan Božac et al, 2008). Process of
conflict management that is completely in accordance with macro organization
approach is shown on Figure 4 (Rahim, 2002).
Figure 2: Conflict management process
Diagnosis. The
most important element of conflict management is to problem recognition.
Intervention. After
proper diagnosis, it is easy to find out if any kind of intervention is
necessary in organizational conflict and what type of intervention is required.
Process
approach.
This approach assumes changing of intensity of conflicts and style of
handling conflicts.
Structural
approach.. This approach attempts to manage
conflict by altering the perceptions of intensity of conflict of the
organizational members at various levels.
Conflict. Conflicts
have two dimensions, one consisting of disagreements relating to task issues
and the other consisting of emotional and interpersonal issues which lead to
conflict
Learning and effectiveness. One of the major
objectives of managing conflict in contemporary organization is to enhance
organizational learning that involves knowledge acquisition, knowledge
distribution, information interpretation and organizational memorization
(preserving information for future access and use).
2.3 Communication
management strategies and styles.
The
causes, importance and effect of conflict it is normally to start solving the
conflict. In order to solve the conflict managers must have clearly defined
strategy for it. Managers can follow three strategies for solving conflicts
(Petković, 2008):
Strategy of negotiation.
This is the most common strategy of solving conflicts and it is successful when
the interests of opposite sides are partly common and partly different. The
negotiation is process where we can apply different tactics such as:
·
Face
to face tactic. By this tactic it is possible to establish
mutual confidence as a base for negotiation.
·
Persuading tactic. This tactic assumes using different methods and manners to win
over partners and to get better position.
·
Deceitfulness tactic. This tactic assumes presenting false data and arguments.
Sucess of this tactic depends on how negotiating sides know each other and if
deceitfulness succeded.
·
Threat
tactic. This tactic is based on deterrence from the side
which has better position or power. By this tactic stronger side presents
consequences to other side if it does not accept proposed solution.
·
Promise
tactic. This tactic is also based on better position and power
but in this situation stronger side persuade opposite side that it will keep
the promise.
·
Concession
tactic. This is the most important tactic in negotiation
strategy. The point is to make concession but in normal way, not too much
concession. By this tactic it is possible to create atmosphere of good will and
readiness for solving problem. All actors in the conflict count that both sides
will make concession.
Strategy of superior goal. According
to majority of authors of organizational behavior the best way for solving
conflict situation is to define superior goal. The point of the strategy is to
define the goal which is above individual goals which caused the conflict. This
strategy has been shown good for conflicts of political nature as well as for
conflicts of business nature.
Strategy of third side intervention.
If negotiation strategy does not show results then it is recommended to apply
strategy of third side intervention. In this situation management of company
engage consultant from outsource company to solve the problem. The consultant
can be mediator with task to give instruction to conflict sides how to solve
the problem or arbitrator with the task to impose own solution.
For
long term reduce of conflicts in organization it is necessary to define all
conflicts which happened before, their causes, and way how they were overcome
and in accordance with those conclusions managers undertake structural changes,
modify goals, redefine relations between authority and responsibility and if it
necessary whole organizational structure must be changed (Kiss, 2007).
3.1 Entrepreneurship and Creativity
Creativity, in the form of the ability
to effectively generate novel solutions to relevant problems, can be a source
of significant competitive advantage, especially in rapidly changing
environments. Creativity is important to entrepreneurs because it is the first
stage in the process of innovation, providing the stimulus for opportunity
discovery and new venture creation. As new entrants, entrepreneurs often
justify themselves upon the same dimensions as creativity: novelty, usefulness,
and appropriateness. Arguably, one of the first tasks demanded of an entrepreneur
is to manifest creative ability through the conceiving of new product-market
opportunities and unique value propositions. From these initial acts of
creativity, entrepreneurs must build effective organizations that can
repeatedly bring ideas to commercially valuable forms in order to survive and
grow.
In organizational contexts, creativity
does not occur in isolation, and systems models that attempt to explain
interaction effects are highlighted.
Creativity has evolved from origins in mysticism and divine inspiration
to being a key performance contributor in helping organizations adapt to
changing environments. There have been many conceptualizations of creativity
over time, but research over the past fifty years has produced some consistent
themes. It has been defined variously as a process, as a product outcome, and
in social constructionist terms. Creativity is most commonly described today as
the generation or production of ideas that are novel and useful (Amabile,
1988; Res. in Org. Behavior, Vol. 10: 123-167). In order to be useful, creative
ideas must also be appropriate, that is, of potential value
towards accomplishing desired goals. These ideas may reflect either a
recombination of existing materials or an introduction of new materials to the
organization (James and Drown,
2012).
The main conceptual challenge with creativity as ideas that are novel,
useful, and appropriate, is that it is difficult to objectively measure as an output
variable, as it depends upon the context and observer's perspective. Following
this viewpoint, Ford (1996) argues that creativity is a
"domain-specific, subjective judgment of the novelty and value of an
outcome of a particular action". The domain is a cultural aspect that
includes the structured knowledge system that an individual must access and
gain knowledge of, in order to create something new and make a change to the
domain. The criteria of novelty, usefulness, and value towards goals raise the
question of who is to make that decision. Csikszentmihalyi (1999) argues that it is the experts within a domain who
are the gatekeepers of such value judgments; they constitute "the
field" and define what is creative. In practice, gatekeepers of domains
may extend well beyond the experts, to include anyone with
influence within that domain (Ford, 1996). In new product development for
example, the field may include fellow developers, the CTO, an
entrepreneur-leader, lead users, analysts, and investors.
In Csikszentmihalyi's systems model, domains interact with fields and
individual behaviours to produce something that is potentially creative; only
when a lasting change to a domain has been made, can it be
said that creativity occurred. The concept of lasting domain change as a test
of creativity has the appeal of objectivity, however it also means that
creativity may only be established after the fact. Thus, timing is also an
important consideration in determining creativity. For instance, when Apple's
iPhone first appeared, critics initially panned the device as lacking novelty,
demonstrating "nothing new". However, few would argue that over time,
the iPhone has made a lasting change to the domain of smartphones, and
thus became creative. Two consequences of creative domain
change for entrepreneurs are that: i) it will likely be initially challenged by
those representing the skeptical field and ii) creativity takes time and
persistence to prove out.
In organizational contexts specifically, Mumford, Hester, and Robledo (2012) assert that creativity is the "production of
high-quality, original, and elegant solutions to problems". Their
definition emphasizes the performance nature of creativity and further implies
that it is a problem-solving activity involving cognition at
high levels, from which decisions will be made. This view
underscores the deliberate undertaking of creativity as a means for generating
better solutions, rather than a "flash out of the blue". The
conditions of novelty, usefulness, and appropriateness remain valuable criteria
in helping distinguish creativity from other organizational routines. Wild
ideas for example, while novel, are not viewed as creative unless (or until)
they are useful to an organization. As George (2007) put it:
"Novelty for novelty's sake,
therefore is not the same thing as creativity. Similarly, effective problem
solving is certainly useful in organizations but does not necessarily reflect
creativity; in order for problem solving to be creative, generated solutions
must be novel."
Creativity can
be considered to exist along a continuum, with activities ranging from
incremental (minor adaptations) to radical (major breakthroughs). In
considering the type of problems requiring creative thought, Mumford, Hester,
and Robledo (2012) list five problem characteristics;
they are: i) ill defined, ii) novel, iii) demanding, iv) complex, and v)
exploitable. The definition of a creative strategy or solution varies by the
field or job involved, but it can be said that creative behaviours result to
some degree in identifying original and better ways to accomplish something
useful. Some level of creativity might be expected as a requirement across a
wide spectrum of occupations (Shalley and Zhou, 2008).
Examples of organizational-creativity contexts might include business models,
strategic decision making, problem solving, product development, managerial
activities, marketing, operational processes, financing, and everyday
improvements in workplace routines. It should be recognized that there are
opportunities to infuse creativity throughout most organizational functions.
3.2 Relationship to Innovation
Creativity is
distinguished in the literature from innovation, considered the
crafting of creative solutions into new products, processes, or services (Woodman et al., 1993). Innovation is commonly regarded as
the successful implementation of creative
ideas and its acceptance by various stakeholders in organizations (Oldham and Cummings, 1996). Creativity is considered a
necessary, but not sufficient pre-condition for innovation (Mumford et al., 2012). The innovation literature often
refers to ideation processes as the "fuzzy front end" of innovation,
reflecting an unclear understanding of creativity as an initial process step
(e.g., Kim and Wilemon,
2002). Although
innovation is often an important end goal of organizational structures
supporting creativity, scholars have been careful to maintain separation in the
literature of these two constructs (Mumford et al., 2012).
Creativity, as the generation of new ideas that are novel, useful, and
appropriate, is therefore the precursor to innovation, the
successful commercial exploitation of those ideas. Ideas that do not meet those
three criteria at a point in time, from the vantage point of one applying the
label, remain as simply ideas. The process of ideation and
selection has been conceptually modeled after Darwinian evolutionary theories,
in which ideas mutate freely, however only those ideas that are well adapted to
the host environment survive. Under Campbell's (1960) evolutionary perspective for example, the
creative process may be divided into three components: i) variance: the
generation of many ideas through brainstorming, flashes of insight or other
means; ii) selection: deciding which ideas are pursued as opportunities; and
iii) retention: the ability to perpetuate the idea.
These three process stages (VSR:
variation, selection, retention) are identifiable inside every organization
that turns creative ideas into market innovations. It is important to recognize
that threshold-level competency in all three VSR stages is critical to overall
ideation performance; the "host environment" needs to be favorable
internally. Entrepreneurial organizations are particularly adept at lowering
the both the latency and cycle time of ideation, relative to established
players. Thus, an organization may generate many ideas but be poor at selecting
which ones to implement; alternatively they may demonstrate brilliant
operational execution but have little creative capability to initiate the
process.
When viewed this way, it becomes more
apparent how firms may be creative, but not yet innovative, and this describes
the pre-commercialization phase of any new venture. The impact of this
difference is more than an academic label: an organization's priorities,
activities, and structures must align with the appropriate life-stage
objective. In other words: first creativity, then innovation. It is important
that this transition be deliberate, overt, and in the right order. When a
startup shifts gears from the exploratory towards the exploitative side of
innovation, it is very difficult to support the risk and uncertainty associated
with ongoing novel variations (Tushman and O'Reilly, 1996; Calif. Man. Rev. 38:
8-40). Ventures that transition to commercialization phases prematurely risk
never establishing the ideation capabilities described earlier.
4.1 Leadership, Power, and Politics
Many things affect an
organization’s performance. Unresolved conflict within the organization can
reduce the effectiveness of the organization. Intangible formal and informal
forces of leadership, power, and politics influence an organization’s
performance. Some forces have a positive influence, while other forces produce
a negative impact in the organization.
4.2 Conflict Influences Organization
Performance
Most organizations
face various types of conflict. Three types of conflict facing organizations
are conflicts related to tasks, relationships, and processes. There are five
stages in the conflict process (see Figure 1): “potential opposition or
incompatibility, cognition and personalization, intentions, behavior, and
outcomes” (Robbins & Judge, 2009, p. 486).
Task Conflict
Task conflicts are
caused by “disagreements among team members, related to a specific business
task, like a marketing plan or a budget” (Yu, 2007, p. 5). These conflicts can
put a strain on organizational performance, since team members generally expend
more energy dealing with philosophy and other matters rather than getting to
work on the task. Sometimes a manager needs to make a decision to do something
and get the organization back on track.
Relationship Conflict
Task conflict
revolves around specific business tasks to be performed, but relationship
conflict generally is unrelated to the specific business at hand. Yu (2007)
observed that research indicates that relationship conflict is bad for
organizational performance; “a team that does not get along has little chance
of performing well” (p. 5). There are different causes of relationship conflict
(e.g., culture, race, religion, and work ethic). A manager must determine why
members of the team are not getting along and take appropriate action to
resolve the conflict.
Process Conflict
The team may agree
upon the task and get along with each other, but if they disagree about how a
task should be performed, “including the distribution of responsibilities and
delegation of tasks among their members” (Passos & Caetano, 2005, p. 233), there
can be a process conflict. Some projects include disagreeable tasks. Healthy
teams generally have a method to distribute and share disagreeable tasks.
Process conflict may occur when the same person or persons usually ends up
tasked with the disagreeable assignments. Managers need to be cognizant of the
distribution of responsibility and tasks to avoid process conflict.
The way a manager
deals with conflict can have positive or negative results on the organization.
In most cases, it is in the best interest of the organization to face conflict
head-on and deal with the situation in a professional manner. Bacal (2004)
warned that managers should avoid ugly strategies for dealing with conflict:
“you should avoid these approaches like the plague” (p. 22). Avoid the
following strategies for dealing with conflict:
- Non-action.
Sometimes doing nothing might be the smart thing to do, but most of the
time doing nothing results in conflict escalation and a false impression
that nothing is wrong. “Everyone knows you have conflict, and if you seem
oblivious, you also seem dense and out of touch” (Bacal, 2004, p. 22).
- Administrative Orbiting.
Orbiting does not ignore the problem, like non-action, but avoids dealing
with it. The manager may say he is dealing with the problem by collecting
more data or documenting performance, but does nothing about it.
- Secrecy.
People in some organizations try to avoid conflict by not letting others
in the organization know what they are doing. “By being secretive, you may
delay conflict and confrontation, but when it does surface, it will have
far more negative emotions attached to it than if things were more open”
(Bacal, 2004, p. 22).
- Law and Order.
“Managers using this strategy mistakenly believe they can order people to
not be in conflict” (Bacal, 2004, p. 22). This strategy may appear to work
on the surface, but ultimately creates greater conflict as people suppress
frustrations.
4.3 Leadership Influences Organization
Performance
Leaders influence
organizational performance. In healthy organizations, “leaders are admired,
respected, and trusted. Followers identify with and want to emulate their
leaders” (Boerner, Eisenbeiss, & Griesser, 2007, p. 16). A good leader
identifies and meets the needs of team members. Boerner, Eisenbeiss, and
Griesser (2007) argued that effective leaders provide inspirational motivation
(meaningful work), intellectual stimulation (mentally challenging, yet within
worker’s ability), and individualized consideration (need for achievement and
growth).
Zhang and Faerman (2007) proposed the development of distributed
leadership, where “leadership roles [e.g., making important decisions] are
distributed across different individuals in the organization” (p. 479). A 1999
organizational study revealed that “the leadership actions of any individual
leaders are much less important than the collective leadership provided by
members of the organization” (Zhang & Faerman, 2007, p. 481). What really
matters is the decision of the team, not necessarily which member of the team
made the decision. The collective leadership decisions of the team influences
the performance of the organization.
4.4 Power Influences Organization Performance
Organizations wield
various types of power to influence aspects of business. Within the organization
there is a power structure -- sometimes formal, sometimes informal -- that
wields power to influence organizational performance. Social networks within
the organization can create informal power for the leaders of those social
networks. Malott (2003) observed that “some people clearly seek to develop
social networks to achieve social power over others…to ensure that they
themselves, rather than someone else, get the desired resources” (p. 53).
“Organizations amplify the power of those who control them” (Guillén, 2007, p.
167). Effective leaders will recognize and learn how to control the informal
power within their organizations.
In an ideal organization, everyone would do exactly what they were
supposed to do and the influence of power would be unnecessary. However, Clegg,
Courpasson, and Phillps (2006) pointed out that this utopian organization
probably does not exist. Because everyone does not always do exactly what they
are supposed to do, management uses various forms of power (involving the imposition
of will) directed at framing the conduct of others. This process of imposing
will must be acknowledged by both sides. “Others must learn to be managed just
as those who will manage them must learn that which constitutes managing in any
given place and time” (Clegg, Courpasson, & Phillps, 2006, p. 41).
4.5 Politics Influences Organization
Performance
Harris, Harris, and
Harvey (2007) defined organizational politics as “actions by organizational
members that are perceived to be self-interested and directed toward furthering
members’ own goals, without regard for the well-being of others or the
organization” (p. 635). Examples of politics within organizations are
“withholding information from coworkers, failing to enforce policies and
procedures appropriately, using flattery to get favors, shifting blame, and
maligning others to make oneself look better” (Harris, Harris, & Harvey,
2007, p. 635). Highly political organizations create a great deal of
uncertainty and ambiguity, because organizational members are not able to
recognize which of their actions will be rewarded, punished, or even recognized
by others (Harris, Harris, & Harvey, 2007).
Treadway, Adams, and Goodman (2005) observed that many organizations do
not have a consistent political climate. Different departments displayed
different behavior. Additionally, “employees are differently affected by the
level at which they perceive political activity to be occurring in the
organization” (Treadway, Adams, & Goodman, 2005, p. 204). Robbins and Judge
(2009) identified individual and organizational factors that influence
political behavior. Individual factors are: “high self-monitors, internal locus
of control, high mach personality, organizational investment, perceived job
alternatives, and expectations of success” (p. 464). Organizational factors
are: “reallocation of resources, promotion opportunities, low trust, role
ambiguity, unclear performance evaluation system, zero-sum reward practices,
democratic decision making, high performance pressures, and self-serving senior
managers” (p. 464).
4.6 Conclusion
All
managers from all levels have responsibility for good organizational
communication and conflict management in it. Futhermore, all conflicts must be
solved at the first line level or if the conflict is too big on middle level.
It is not good to leave conflict solving to first line managers because it will
show that manager at lower levels are not capable to deal with conflicts and
employees in general. Practical experiences have also shown that solving
conflicts on higher levels have wrong effect on effectiveness in the company
Creativity matters to entrepreneurs
because not only must their initial ideas exhibit dimensions of novelty,
usefulness, and appropriateness to justify firm formation, but the capacity to
sustainably create commercial value from ideas must be demonstrated. There are
many perspectives of creativity resulting from its inherent subjectivity,
however this does not detract from the need for understanding how to foster it.
However, creativity may also be viewed
as a judgment made by the field of gatekeepers within domains (i.e., structured
knowledge systems that constitute existing knowledge). One test of creativity
is to consider whether a lasting change to a domain has been made; the context
of initiating change and new value provides a direct link to entrepreneurship.
Three recommendations are provided for
entrepreneurs. Firstly, entrepreneurs must ensure their new ventures value and
consequently provide deep cultural support for creativity. This requires
leaders to create environments that promote the generation, selection, and
retention of ideas, while not punishing failed attempts. Secondly, the research
provides guidance to entrepreneurs in selecting team members with characteristics
linked to creativity (i.e., primarily openness to experience, intrinsic
motivation, divergent thinking, and a cognitive style that favours innovation
over adaption). Lastly, entrepreneurs are reminded of their critical role in
effectively championing ideas, a capability that ensures ideas get what they
need to become worthy innovations.
Organizational performance is influenced by several factors. This paper
provided an overview of some internal factors that influence organizational
performance: conflicts (task, relationship, and process), leadership, power,
and politics. Effective managers must learn to identify and deal appropriately
with all these forces to ensure an organization successfully accomplishes its
goals.
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